3D scan of Rebecca
Using the methodological approaches of physical theatre and dance we explore routines in relation to productivity and rest. 3D and live visual art create our digital costumes and stage sets in which our real bodies move and to which they relate. In addition to the deconstruction of the ‘that girl’ persona, the piece is critical-feminist and a response to the excessive self-optimisation mania in the form of collective care.
Idea by Rebecca de Toro. Concept by Rebecca de Toro and Melli Geldner. Multimedia concept by Maria Kobylenko.